The spooky FPS series has returned with Project Origin, but will the second installment in the popular franchise be able to provide more scary entertainment, or will F.E.A.R. 2 fall short?
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Alma Returns: F.E.A.R. 2: Project Origin takes place 30-minutes before the big bang that ended the original F.E.A.R. and places you in the shoes of a new recruit sent out on a mission to retrieve the head of a science company.After a massive explosion (the ending of F.E.A.R.) and several creepy visions and hallucinations, you are thrust into a journey to finally stop Alma, the disturbing little girl that was used for several tests years ago and showcased in F.E.A.R. After a bit of digging, you discover that you may be the only one capable of stopping Alma and her sinister plans. The story of Project Origin is quite impressive and as you explore the environment and find "Intel Files" as well as progress through the game, you will be able to survey a dark world filled with deception and ominous dangers. Project Origin does quite a good job of tying up a lot of loose ends that were left when F.E.A.R. ended, and you will have no trouble understanding, and enjoying, the storyline.
Seen It, Done It: The gameplay featured F.E.A.R. 2: Project Origin has not changed much since F.E.A.R. and while that is not necessarily a bad thing, you cannot shake the feeling that you have done this before.The gameplay remains nearly exactly the same as F.E.A.R. to a fault. You will move through each level mowing through waves of enemies with some fairly run-of-the-mill weapons. The gameplay simply does not feel that innovative in 2009. Years have passed since F.E.A.R. released, and we have basically seen and done everything showcased in Project Origin. The shooting mechanics are very realistic however and you are able to feel the weight of everything around you, from the coffee table doubling as cover, to the stone pillar being chipped apart by gunfire. The highlight of Project Origin's gunplay is the slow-motion battles you will engage in. Like it's predecessor you will be able to activate a "slow-mo" that slows down everything around you. You will be able to walk up to enemies all around the room and blast them with your shotgun without ever even getting hit yourself. The only problem is that after playing dozens of other titles with slow-motion effects. the slow-mo firefights in Project Origin are not as intense or engaging as they were the first time around.
Destructive Behavior: Which brings us to the playground that is your environment. You will be able to completely tear apart everything in your surroundings from windows, pillars, and counters to machines and tables.Project Origin is quite destructible and gives you quite a bit of freedom to destroy what you want when you want. Sometimes it can be a kick to just walk around a building and break all of the windows or knock over all of the tables.
Sour Eye Candy: F.E.A.R. 2: Project Origin chose to focus more on the impressive gameplay rather then visual effects, as Project Origin fails to strongly astonish with it's graphics.You will be able to enjoy some detailed environments as well as relatively exciting graphics, but what you see in Project Origin is not comparable to other powerhouse titles such as Gears of War 2, or Metal Gear Solid 4.
Rent vs. Buy: F.E.A.R. 2: Project Origin has a difficult time setting itself apart from the other First Person Shooters that have already been released, let alone the flurry of FPSs that gamers have coming their way.If you were a fan of the original F.E.A.R. then you cannot go wrong with picking this game up for it's impressive gameplay and engrossing storyline, but if you hold no loyalties, then there are probably better places to look then Project Origin.
If you were a fan of the original F.E.A.R. then you cannot go wrong with picking this game up for it's impressive gameplay and engrossing storyline, but if you hold no loyalties, then there are probably better places to look then Project Origin.
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